30 Weird-Fantasy Hex Encounters (d30)
- Handsome man with 18 CHA. Admiring his reflection in a pool of water.
- Telepathic sorcerers. Seeking sacrifices for obscene rituals.
- Grave robbers. Trying to open a tomb.
- Lost adventurers. Exhausted by their last quest.
- Talking beast. Will let the party pass for treasure.
- Traveling merchant. Selling foul smelling potions.
- Escaped prisoner. Manacled and carrying a religious icon, infested with disease.
- Giant birds. Flying overhead, 50% chance of spotting the party and swooping.
- Bone farmers. Excavating the recently deceased.
- Mirror image of the party. They walk towards them, disappearing when they get near.
- Man carving sculptures from ice. They come to life when completed.
- Large black reptiles. They are tame and can be used as riding mounts.
- Traveling group. Invites the party to a healing spring.
- Humanoid insects. Love to trade goods, have little want for treasure.
- Scrap dealer in a wagon. Loaded with all kinds of parts, can repair common items
- Mercenary patrol. They are in the distance and have spotted the party.
- Headless corpses. Suspended on poles with symbols carved into their chests as a warning sign
- Four-legged beasts. Dueling for the corpse of a dead human.
- Armed delegation. Informs the party they intrude upon lands owned a local lord, and to leave, or be arrested.
- Starving beggar. Willing to trade information for food
- Walking insects. They spit an amber like substance at their victim's feet to keep them still.
- Farmer and his daughter. The man is teaching her a song and offers to teach it to the party.
- Sirens. Competing in a singing contest. The party will be pressed into judging the winner, losers will be furious.
- Refugees. Lost and thirsty. They tell the law forbids you from giving them water.
- Criminals on the run from the law.
- Nomadic gambler. Offers the party a wager with high stakes
- Corpse. Falls from sky in front of the party
- Roadside circus. Not run by humans.
- Mutated family. Hideously deformed.
- Band of men. Lowering prisoners into a pit, will flee if spotted.
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