Saturday, December 12, 2020

Styles of Magic


Recently, I published a post previewing material that will appear in Aquilus Issue #2, focusing on magic and spellcasting academies found throughout the city of Halgarth. The post included a random table that generated flavorful (and often absurd) names for these establishments. The follow-up table below generates styles of magic that are taught, along with requirements to cast the spells (whether they be verbal, somatic, material, etc). 

I'm currently working on a zine of magic spells for release in 2021 and hope to expand upon these tables, using the results as inspiration for spell names, effects, etc. I've written previously about utilizing language to trigger ideas, and favor this approach as a framework for most of my writing—firstly, come up with the name of something you might find in your imagined world, then determine its properties.


(d12) Roll 2 times and combine:

d12 Style of magic taught... It's requirements...
 1. Focuses on infernal power.           Knowing the true name of the target.
 2. Focuses on singing. Avoiding any contact with the target.
 3. Focuses on the fabric of space.  Only certain bloodlines can use this magic. 
 4. Focuses on sound and metal.
Dancing whilst making highly specific hand-signs.
 5. Focuses on mind-control.
Poems written in a language the caster invents.
 6. Focuses on shape-shifting.
Various internal organs of the recently dead.
 7. Focuses on gold and gems.
Solving mathematical calculations.
 8. Focuses on microbial life.  Adjusting the gears of small, complex mechanisms.
 9. Focuses on gravity.
Heightened emotions. 
 10. Focuses on astral matter.
Wearing a special mystical outfit.
 11. Focuses on ancient texts.
Making bargains with non-human entities. 
 12.    Focuses on death energy.
Being aligned with the collective consciousness of plants.

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